He infiltrated the First Sons after passing their initiation. He was instructed to meet at a secluded place, but upon arrival was ambushed. John first met up with a woman named Jane, and was told that he was a low-level mentalist. He said that I had an important destiny, that I'd accomplish great things. I was carrying the Ray Sphere out of the lab when Kessler stopped me. Kuo was stationed in New Marais while John was sent to Empire City. At some point in his life, he got a job as an undercover agent in the NSA, and was given the assignment of infiltrating the secret organization known as the First Sons along with agent Lucy Kuo, chosen due to their unique genetic code, possessing the Conduit gene. These effects might require a bit more ingenuity, as they don’t have direct precedents in Infamous, but in a game franchise that has Neon-fueled black holes, anything is possible, right?Īnother core aspect of Neon combat in the Infamous games is light-fueled, super-fast punches and kicks that are virtually identical to the Flash’s Lightning Punches.Not much is known about John's background or history, other than he's never been married and he has an extreme dislike for FBI agents. He’s also been known to phase right through walls and other objects. After all, Conduits have been throwing light around since the very first Infamous game in 2009.īarry can also create wind vortices by spinning his arms ultra-fast or even start (or stop) a tornado by running in a tight circle for long enough. These projectile abilities would synergize really well with the Flash’s infrequently used ability to throw lightning. In Infamous, Neon powers also include a wide variety of photokinesis, allowing users to shoot beams of lights like laser weapons, levitate - almost like Iron Man - with Neon Thrusters, use various forms of Neon shielding, and even deploy a Neon Singularity to really demolish their surroundings. Functionally, that also describes the plot of every episode of The Flash ever.ĭelsin Rowe demonstrates Neon powers in 'InFamous Second Son.' 'InFamous: Second Son' Functionally, Neon users spend much of their time outmaneuvering enemies with their speed and rushing with ease between distant objectives, running along walls and across water, and leaping from roof to roof. They can also surge their powers for short bursts of speed. The name makes it obvious, but Light Speed users move incredibly fast and can even scale buildings and make long jumps with ease. The most obvious Speedster-esque Neon power is the aptly-named Light Speed. Sounds a lot like the Flash already, doesn’t it? These types of Conduits can absorb and utilize light in various ways, but the most direct manifestation of Neon powers allow some Conduits to do everything super-fast, from punching to running up walls, making enemies move in slow motion by comparison. Though the protagonist of the first two Infamous games primarily controlled electricity, another variant of Conduit powers, explored in more recent games - most notably Infamous First Light - is called Neon. It’s remarkably similar to the mutant gene that famously gave rise to mutants like the X-Men in the Marvel universe. In the world of Infamous, the “Conduit gene” is a naturally occurring mutation in some humans that sometimes triggers the development of supernatural abilities, usually pertaining to the manipulation of energy, or matter, or other alterations to physical or mental abilities.
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